------------------------------------------------------------------- ~Welcome to cloudchain [online]!~ [$$$] ~One of the best [cloud tools] you will probably ever find. Easy for use in [MMO's] and other [cloud projects]~ [???] What does it do: ~cloudchain sends data through a cloud var of all forms [letters, #'s, symbols] to recipients that will take the data they receive and add it to a [local list]. Data will take turns being [sent] and save to a [queue] while waiting and there are timeout precautions if the recipient doesn't receive the data~ [!!!] ~cloudchain is a [revolutionary] addition to the scratch community, now, scratchers can access an [easy to use], complex [cloud var] tool~ [+++] ~Documentation and custom blocks [inside] project~ [###] ~229 blocks, 1 sprite, 2 cloud vars, 4 local vars, 3 lists, 8 custom blocks, 95 costumes~ [©©©] Credit: @Dainty_Slugcat1111 for code. @Dainty_Slugcat1111 for thumbnail. @Dainty_Slugcat1111 for txt & documentation. [</>] Functions: 1. auto encoding to cloud for 95 chars. 2. cloud queue. 3. easy to use custom blocks. 4. max pending time. 5. fast request sending. 6. documentation. 7. sending function to any username. 8. data limit of 128 chars. 9. only 3 cloud vars used up. 10. manual reset. 11. list clearing. 12. working cloud vars. 13. neat format. 14. can fetch data from someone. 15. has a global timeout. 16. almost instant cloud response time. 17. added a block for what to do when a timeout is detected and dealt with. 18. added an overfill save. [%%%] Changelog: v.1 added cloud e/d. v.2 added queue function. v.3 added request function. v.4 added receive function. v.5 dev tested. v.6 fixed bug with cloud e/d. v.7 created thumbnail. v.8 compacted project. v.9 added dev tools. v.10 added manual reset. v.11 added documentation. v.12 dev tested again. v.13 added project description. v.14 published! v.15 cloud fix. v.16 fetch data feature added. v.17 bug fix. v.18 added debug panel. v.19 created a format for debug panel. v.20 extended documentation. v.21 global timeout created to fix. v.22 got rid of a cloud var. v.23 got rid of some waits with the cloud var stuff. v.24 turned cloud sending into almost instant. v.25 added a second cloud var for overflow. v.26 Scratch cloud vars are down hopefully fixed I think. [###] Tags: -------------------------------------------------------------------