Basic game mechanics: -press space to sprint -press z when u have an item (It locks ur abilities) -press z to interact with stuff in da lobby [AHEM, npcs] -Click Generators to fix them(when fixed it subtracts the amount of time[by five sec] that you need to survive) ---------------------------------------------------------------------------- Characters(playable): Shedletsky - 2-star difficulty Q - sword swing [stuns and hurts the killer] 1 - CHICKEN [heals you slowly but your speed is also slowed when eating] Guest 1337 - 4-star difficulty Q - Block [ gives you invincibility if hit(with a melee attack) during this gives a charge to punch R ability (doesn't stack)] E - Charge [You charge and if you run into an enemy it stuns them for a short period if you hit a wall then you are given a slowness effect for one second] R - [If you have a charge for this then you throw a punch while slightly moving forward if the enemy is hit during a certain frame of the punch then they are stunned (4sec)] Chance - 777? Q - Coinflip [50/50 chance of getting a charge or weakness if heads +1 charge for all moves E - Untrustworthy Flintlock 1 Charge [ 25% of backfiring and dealing 45 damage to self 25% of doing nothing and 50% of shooting a bullet which does damage to the killer and stunning for 4 seconds] But the chance of firing a bullet is higher the more charges you have R - Life Reroll 1 Charge [Rerolls your hp and max hp stat to a value of 20 - 120] T - Hat trick 3 Charges [If the flintlock had blown up earlier when clicking E then use this to reset it(WIP) and reset the weakness counter] Press/somewhat hold the C key to see how many charges you have* Builderman -3-star difficulty Q - Sentry Construction [Builderman gets out his trusty hammer and starts to construct a sentry, and when the enemy is close will fire making them slow and take damage the range is short tho] E - Dispenser Construction [Builderman constructs a dispenser that will heal you if close/touching] --------------------------------------------------------------------------- Enemies Coolkid - 4-star difficulty Move 1 - punch Move 2 - Corrupt Nature (auto tracks) Move 3 - Walkspeed Override (auto tracks if close) Move 4 - PIZZA DELIVERY (spawns minions) Jason - 2.5 to 3.5-star difficulty Move 1 - Slash Move 2 - Behead (like slash but lunges for you) Move 3 - Gashing Wound (Cool animation woah! + big damage) Move 4 - Raging pace (he becomes faster + can't be stunned, sorry guest mains)