Made for the studio "Light and Shadows". _________________________________________________ A simple raycaster. It works by sending a projectile from the player till it hits a wall many times and leaving a white line behind then turning and repeating this FOV(field of view) number of times. Fullscreen recommended for best experience! (lol but true) Controls: WASD to move left/right arrows to turn q to increase FOV e to decrease FOV z to show FOV slider x to hide FOV slider Credits: @griffpatch for the player movement code everything else by me! =)