did some various gameplay tweaks to make the game more fair for the player alongside some graphical updates I thought would be cool (don't get me wrong, it's STILL really really difficult, as it took me 210 attempts to prove that this was possible, this was just to make tweaks as I liked) gameplay changes: - charlebot now moves slightly faster and jumps slightly higher - charlebot gains a hitbox surrounding him so that trollsome cannot shoot him point-blank and end the run - bullets are slightly smaller and move slightly slower - grace period between every time trollsome takes out the blaster has been increased by 1.5s - amount of pellets per attack round has been flattened and is no longer random (so you can memorize the amount of shots per phase) - VERY SLIGHTLY decreased the range of the plasma explosions visual changes: - trollsome gains new idle animations depending on the phase, based on his health icon - new rain and thunder effects - trollsome eventually becomes the trolling knight.... if you noticed, the blaster was the MOST nerfed thing in this game.... honestly it was the most annoying part of the fight and completely busted and unfair (out of all my 210 attempts, only ONE of those was ended due to the enemies)