NOTE: This project of this version that you're playing is old and outdated, if you want to see and play the new version, then here's the link: https://scratch.mit.edu/projects/1154845021/ Original Instructions: *IMPORTANT NOTE: DO NOT REMIX WITHOUT MY PERMISSION. ASK ME TO IN THE COMMENTS AND PUT ACTUAL EFFORT INTO THEM AND PLEASE GIVE ME CREDIT IF REMIXED. THIS IS NOT A DRILL. I HAVE PUT A TON OF EFFORT INTO THIS PROJECT. READ EVERYTHING BELOW (reading the changelog is optional, but still, READ THE CREDITS).* Update V1.5 MINOR UPDATE (8/5/2025): -Replaced Pac-Man's bulging eyes with the Line Eyes (sorry for the pie eye fanatics :[). -Slight update to Super Pac-Man's front and back sprites. -Updated Sue's color palette and modern ghost design. -Updated Pinky's gloves (anything purple is updated to the accurate arcade purple.) -Fixed the alternate colors of the fellas. -More accurate color palettes (more will be later). -Now compatible with @CuteMoon121's Maze Maker and Pellet Placer! Get wacky with it! ;) Update V1.4.5 HOTFIX UPDATE (7/23/2025): -Super Pac-Man is no longer buggy and he's officially playable now! -Updated Blinky's idle sprite. -Fixed some pixel inconsistency trouble for Bezel Clyde and Intermission Pac-Man. -Fixed when the ghost siren and the ghost eye sounds were both played at the exact same time. -Fixed the intro sprites of Pac-Man and Blinky. -Fixed the Unused Ghosts and Unused Targets Update V1.4 MINOR UPDATE (7/11/2025): -Replaced the Loading Screen with a brand new Intro -The Ghosts will now move slower out of the Ghost House when eaten, and are now slightly "arcade-ified". -Added an extra Intermission 2 Sprite for Intermission Blinky. -Added Targets for the Extra Ghosts (Config Only). -Added a repeating RGB Pattern for the Master Combo related stuff. -Added a new reference to Lives sprite. -Added the Power Timer -Fixed when Combo Display would appear during Intermission 1. Update V1.3 MAJOR UPDATE (6/22/2025): -Major Update to the Bezel -Updated the Death Animation -Added Mobile Support -Updated the Scared Ghost Sprites -Slowed down the Sprite Timer of Intermission Pac-Man -Removed 3D Left and Right Sprites of the Ghosts -Added Lives Count and Lives Reactions (includes references above 9 lives) -Added Level Display -Added Jumping in the config (see inside) -Added Funky, Spunky, and Kinzo (config only) -Added "5", "6", "7", and "8" to the Combo Meter -Added "Super Combo", "Hyper Combo", "Crazy Combo", and "MASTER COMBO!" to Combo Display -Fixed when Scared Mode didn't disappear when completing the Maze Update V1.2 (5/10/2025): -Added Sue (Unused) -Updated Inky's Sprites -Combo Meter Numbers Redo -Enhanced Main Menu -Slight Update to Pac-Man for the Scatter Mode Design -Added Alternate Sprites to the Fellas (see inside to learn more) -You now need to wait for the loading screen in order to play :) Update V1.1 (4/5/2025): -Added Thumbnail -Fixed Extra Lives Code -Fixed Number Alignment on the Combo Meter -New Font for the Combo Display -Fixed Alignment of Notifications Text and Letters -Fixed Blinky not showing in Intermissions during Gameplay Instructions: -Press the 5 key to insert coin, then press the 1 key to start the game. -Use the arrow or WASD keys to control Pac-Man, Guide him through the labyrinth eating while avoiding Blinky, Pinky, Inky, and Clyde. -Gobble the Energizer and he has the ability to eat the ghosts. -Additional Pac-Man in 10000 pts -For optional stuff, press the "c" key for some remastered intermission fun! *READ THE CREDITS BELOW*
@Radpacman1215 for making the original project. (Which it got removed but then got archived by me.) @DasScheit @pacmangamer1112 @CuteMoon121 for the Ghost Combo Script Thing from his Pac-Man Redrawn Project. Bandai Namco for making Pac-Man and Everyone for this project. (originally shared in September 12th, 2025, If the upload date is wrong, let me know and I'll change it.)