Hamster Game i made :) Yellow = parry, or dodge blue = dodge red = cant parry or dodge orange = perfect parry wasd to move, click to attack, f to parry and space to dodge, 1 and 2 to switch. Sword heals on hit.
Scroll for spoilers and tips and tricks(on to too) meme game inspired by minos prime from ultrakill and voicelines are from combat initiation Story: As a cat, you have defeated many vermin called hamsters, as H.U.M.A.N requested. But this hamster, the last one, is different. tips under here. example - damage here - attack type here description here Judgement - medium damage - Yellow Easy to parry but can catch you off guard. he cheap shots you on first phase, listen to the sound que. Prepare thyself - low -> high damage - Blue/Blue/yellow Simple attack, the laser does large damage though. Dodge twice then parry on sound que. Thy end is now - low tick damage - red Dashes for times while circling you. Dash perpendicularly to his dash on the sound que. Crush! - high - red Stay far away from its aoe. Thats kinda it. spoilers for phase 2 Hand of god - extremely high - Orange Very hard to parry but extremely rewarding. Easy to dodge but has a large aoe. On parry, heal 85% hp and stun HIM for 2 seconds. Spoilers for phase 3 Strike - medium - yellow Similar to judgement, but with harder rhythm and much faster. Used as bait for +COUNTER. COUNTER - medium - orange Moves towards you similar to what judgement would. But, instead of attacking, they counter, and if they take damage or you parry, he fires a large laser that does guaranteed damage, and healing HIM large amount. You can perfect parry to counter his counter, healing you to max and stunning HIM. Time’s collapse - low - yellow/blue Creates 2 clock hands that orbit around him. The faster one you can parry. There is also projectiles that fly around, that you can parry. HE cannot be attacked, he blocks gun shots and counters melee attacks. Dashes - low+ tick - red/yellow Does multiple dashes while orbiting you. HE also creates parryable projectiles during dashing. Similar to prepare thyself, dash perpendicular and parry when necessary. Final dance - medium - blue/yellow Goes to the player before repeatedly attacking, creating 6 explosions and a laser. The explosions are not parryable, but the laser is.