A 1.0 development version of Triple George, created November 26, 2023 at 8:37pm EST This build's .sb3 file was pulled from a TurboWarp-packaged HTML file, and thus has no dev comments. The location of all the scripts are also not faithful to the original build. But, this is the same code that was packaged initially.
Protecting Triple Georges now works as intended! The only differences between this and the final 1.0 release are slightly slower manual scrolling, a difference in how protecting Triple Georges restores the game state, the clickable areas of the Triple George pile arrows, and the way text is drawn to the screen.