Make sure you go to the settings and adjust them. Turbowarp HEAVILY recommended or download it on Gamejolt Updates: Patch 0 (November 20th) Full release ______________________________________________ Patch 1 (November 21th) Positive changes = (+) Negative changes = (-) + Fixed Falter Alters Prime: Frost's glowing eyes no longer break Last Standing's explosions 33 beats -> 45 beats (This means its less common) Last Standing's explosion HP set 12.5% -> 20% Parry cool down 1.7 sec -> 0.5 sec +Parrying/dodging keybind went from E to Spacebar +Powerdown's explosions can now be disabled +Fixed Frost's Parrying/Hit animations from bugging (I think...)
PLEASE READ MY DEV NOTE | | v "After weeks upon weeks of development by only my procrastinating self, it's finally done! Here we are, Week 1 of my very own 'The Ultimate Rakoof Mod.' Gotta say, making this was very hard and long. Unlike actual FNF mods where devs have a team, it was just me, myself, and I. Well... Not quite! Without the creativity and game by JustPana, this project wouldn't have been possible. I love the game, it is a bit "kid-ish" but any game that involves fun grinding, i'll play to kill time! (Plus the game doesn't lag out my crappy devices). Don't credit me too much, because it was all JustPana and their hard work on their game "The Rakoof Kill Test." Give them the credit for making the game, also for making this mod idea possible!!! I love you guys so much, thank you for playing my mod. Feel free to ask me anything! Stay safe, and know I'm here for anyone! PEACE!!!" -Keith Other credits: Me (AnUnusualSNDMaker / @bobisonscratch) - Mod developer/Coder JustPana (creater of Rakoof Kill Test) - Original Developer. A-d-e-n - Playable FNF template. Bloodmayhem/Creativity/Noob - The guy who kept my sanity up enough to work on this. @Nhaigiti12TheCreator - He's just Nh, also cool. And to ALL the talented FNF Mod devs for their songs for me to use for this mod!!! Prepare for Week 2!