When I was in the shower I thought "What if we made pong but the paddles had superpowers" and here we are CONTROLS P1 moves with ASWD and P2 moves with JKIL. Recommended to play with 2 people Note: Most of the sound effects are placeholders Note 2: EXPECT LOTS OF BUGS GAME IS IN VERY EARLY DEVELOPMENT!
Have fun :D Update: Balance changes wave #1 + Ability reworks Magic rework-------------------------------------------------------------- Magic effect duration increased 5 -> 7.5 Magic now disables the usage of abilities for the effect duration Parry rework--------------------------------------------------------------- Parry cool down increased 2.5 -> 10 Parried ball speed decreased 15 ->12 Parried balls now no longer retain their speed boost after hitting a border Other stuff------------------------------------------------------------------- Fixed a bug where player 1 could use 2 of the same ability Fixed a bug where the ball could bounce up and down indefinitely Fixed a bug where the magicified paddle wasn't displaying properly Bomb flight speed increased 10 ->12.5 Bomb stun duration increased 3 -> 4 Flashbang effect duration increaced 4 -> 6 (So its not just a worse bomb) Flashbangs laugh at you when you get hit Flashbangs no longer stun for half-a-second on hit Projectiles no longer collide with the ball Cleaned up some visuals so it looks nicer Magic and bomb are actually usable now (hopefully) Rebranded Pong but better -> Pong deluxe Non update related stuff----------------------------------------------- I'm actually feeling motivated to update this again :D I'll probably fix splash damage not working but for now this is all you're getting I think I might have gone a little overboard with the parry nerfs but whatever I recommend playing this on turbowarp because its so laggy with my Toby fox level code and some cooldowns don't display properly because of that (at least that's what i THINK happens but idk) so if ur on something that'll lag I recommend turbowarp Turbowarp link: https://turbowarp.org/1226131922 Total balance changes so far: 15 (Yes I'm counting the rebrand as a balance change)