Use Z to confirm Use ESCAPE or X to cancel Use the arrows to move
Plot: Frisk finally managed to get out Chara out of her mind. With all her determination (and Sans' help), she's more than ready for the final fight for her freedom... but maybe, just maybe, this enemy can also be saved. BIG UPDATE! Attacks become faster when you manage to hurt her! They become faster also at the 5th turn of sparing. They become easier and easier when you keep sparing her, and then, she stops attack. There is also another music after you spared her for a certain turn, turn when the FIGHT button will break. The Game Over music is also changed for a more tragic tone.