This game was apart of the 2(Feb)/9/2026 wave of unpublished works by me. I quit scratch awhile ago, so I decided to at least let people view what was happening inside of these projects. ________________________________________ play as a weak hero who eventually may or may not climb to the top, or just might break the limit. ___________________________________________ lowest class: Class C #390 // highest class: Class S #1 DISASTER LEVELS: * god: threat to humanity * dragon: threat to multiple cities * demon: threat to a whole city or its functionality * tiger: threat to a large number of human lives * wolf: a being or group that might pose a threat ___________________________________________ Physical Exam: * test out your physical limits * your total power in physical exams will add to your rank > Test out your agility, strength, and ability ___________________________________________ Missions: * fighting gives you the most rank XP ___________________________________________ Limit Breaking: * once you reach your max stats you may rebirth * rebirthing sets all stats and records to 0 * next time around, your stat gains are multiplied ___________________________________________ Appearance: * there are cosmetics but they don't do anything ___________________________________________ Classes 2.0: * aside from hero classes, there are other hero styles * you can swap styles every limit break > Styles: (Good at all, High Atk) Human: Traditional training (Low HP, High Spd) Cyborg: Money can buy upgrades (Low Spd, High HP) Monster: Missions give strength (Bad at All, Good Defense) Psychic: Ranged +Barriers ___________________________________________ Fighting Styles/Weapons: * cost/rank requirements, movesets * speed and attack increase attack speed/damage * attack size is a set value unless specified limitless (»Speed) (⌖Attack) (◎Attack Size) * Fighting Styles: >Fists: (»0) (⌖0) (◎Limitless) > Void Fist: (»1) (⌖1) (◎-2) > Waterstream Rocksmashing: (»2) (⌖1) (◎-2) > Dog: (»3) (⌖1) (◎-2) > Atomic Swordsman: (»4) (⌖2) (◎-1) > Flashy: (»5) (⌖3) (◎-1) > Meteoric: +Regen, (»4) (⌖4) (◎2) > MonsterCalamity GodSlayer: (»5) (⌖5) (◎Limitless) * Exclusive Styles: (Cyborg) Blue Dragon: (»3) (⌖3) (◎-1), +10s Mode (Cyborg) Final Upgrade: (»4) (⌖4) (◎1), +1 HP (Psychic) Telekinetic Power: (»-1) (⌖3) (◎1) (Psychic) Total Control: (»5) (⌖4) (◎Limitless) ___________________________________________ game inspired by: One Punch Man by ONE, illustrated by Yusuke Murata +also inspired by "Tap Tap Run" & "Tap Tap Breaking"