F to parry click the halberd icon to attack click the piercer icon to parry ________ you deal between 20-60 damage with your basic attack a parry deals between 80-95 damage the enemy deals between 140-170 damage ________ PARRYING ________ everytime you attack, you gain one charge on your parry parrying at just the right time can net some great damage, but parrying too early can result in two things: missing: you miss your parry and get hit stagger: parrying too early results in a stagger, the enemy is staggered, but you dont attack, resulting in nobody taking damage
NOTES _______________________ might be broken... I havent tested it much, although it seems to work just fine open to suggestions that should be made to balance out the combat _______________________ CREDITS _______________________ song: kayava - rain world _______________________ CHANGES _______________________ fixed a bug where the enemy could attack after being defeated modified the parry sound effect added a golden end screen if you beat him without taking damage major rebalancing changes: (player hp change: 1000 -> 570) (enemy hp change: 500 -> 600) (parry window change: 0.50 sec -> 0.20 sec) (parry minimum damage increased) (enemy minimum attack damage increased) fixed a bug that let you parry an unlimeted ammount of times