wasdqe + arrow keys Explanation of how this stuff works here by the way: https://scratch.mit.edu/projects/1286506790 I was attempting 3d for a while and I have finally succeeded (my previous 3d stuff only had rotations about the origin), the trick is offsetting the world by the camera coordinates, rotating it, then offsetting it back, then rendering it is simple. this is about as simple as it gets so feel free to use this for anything you want, I would appreciate it if you credited me. I might make a tutorial for this. I am working on a 3d game using this, so far, everything is going well, hopefully it stays that way :)