Pico Sentinel Difficulty:**.5 Health: 110 Stamina: 105 Passive: Armor Damage and Status effects from weak projectiles are negated, and general damage to Pico is decreased by 1.75 Ability 1: Punch Pico lunges forward and punches, dealing 30 damage. The punch inflicts Stunned II for 2.4 seconds. The ability has a 33 second cooldown. Ability 2: Headset Pico turns on his headphones, highlighting everyone to him for 15 seconds, along with increasing the range that he can hear the killer's chase theme for 20 seconds. Has a 22 second cooldown. Ability 3: Sonic Punch Pico has a short windup, then punches forward with sound waves, dealing 50 damage. It has a longer range than an ordinary punch, and stuns for 3 seconds, and an additional .25 for every 2 studs closer the killer is to the punch. Has a 59 second cooldown. Lore: Pico is Giga's best friend. He worked as a construction worker, as he was able to detect danger efficiently. When the corruption came, Pico lead most of his co-workers to safety, and went to search for Giga and Nano after finding a good spot to set up a base. He's seen as a hard-working soldier, though being a bit off putting at times. Pico and Tera are engaged to each other. Because of this, Tera resists trying to hurt Pico. (Tera is corrupted.) Pico takes the loss of Tera surprisingly well. Pico enjoys jogging around, which is why he doesn't use a car. If Pico and Tera are the last 2 standing, a custom theme titled "Till The Bells Ring Again" will play.