!! CLICK THE GREEN FLAG TWICE TO MAKE EVERYTHING WORK !! Welcome to Layers Incremental, the newest game I've been working on. It's a relatively generic incremental game, however instead of grinding for a long time on the same thing, you go through mini layers, each with a new concept. There are 4 layers at the moment. The game takes about 60-90 minutes to complete. There is no saving, (yet) so you have to play it all in one sitting. The first Layer is short and acts as a tutorial on how this game works, I guess? The second Layer introduces the first real feature, clicking to improve your $/s. It gets kinda fun here. The third Layer introduces Conversion. Turn your $ into a new currency. This layer is very grindy and will take you a while to complete. The fourth Layer introduces Hourglasses, where you wait for a long time to get a new currency. I plan to add much more to this game in the future. Stay tuned for more!
Inspired by a bunch of incremental games. Those include: Incrementally/What? Another Incremental?/Tetrationally (Scratch) Everything Upgrade Tree (Roblox) The update log is here for right now. 7/10/26 -- 0.3.1 -B6 no longer appears to unbuy itself -D32 is no longer infinitely buyable 7/7/26: ~UPDATE 0.3 - THE SANDS OF TIME~ ☆ Layer 4! Buy hourglasses that generate Δ (delta), a new currency! ☆ A total of 18 upgrades- 17 from L4, 1 from L3 ☆ Layers are now sorted in tabs, get their own screen, and work much smoother. ☆ Rounded variables better. Floating point errors may still occur. ☆ Balances and bug fixes, I think ☆ Layer 5 will also add achievements. It will likely be v1.0. Coming whenever I feel like it. 10/4/2025- 0.2.0- The Conversion Update ☆ Added Layer 3, Conversion! Turn your $ into a new currency and waste a bunch of your time waiting to get to the next conversion. ☆ Added 13 upgrades, 11 in L3, 1 in L2, and 1 in L1. ☆ Clicking Levels are now extended to 30, adding new bonuses ☆ Rearranged all of the upgrade positions slightly and made the layers look slightly different ☆ The values of $, per sec, and XP actually round and shorten now. This will get better later ☆ Rebalanced some upgrades ☆ Fixed bugs maybe