arrow keys or WASD to move the camera (i know it looks like you're just using inverted controls, but if you look at the lists and code, it's actually moving the sprite RELATIVE to the camera) Because Scratch doesn't have Vector2 values, I had to workaround it by using lists instead
Updates (from Base): - You can now 'pin' sprites so that they don't move with the camera (the pinned sprite will get a different icon) - Changed the camera movement system (in Backdrop) - rather than having it hard code, the system now uses custom blocks, making it easier to move the camera in different systems (v0.1.1) - Gave the pinned sprite a different image (v0.2) - Made the items translucent when going past a certain point on stage (the 'edge')