Welcome to the newest "The Shooting Range" (TSR) game, with this being the most complex and detailed rifle simulation I have ever made. This game is basically finished, but recoil physics are inbound soon! CONTROLS (not mobile-friendly but some touch control): -SPACE - Fire -R - reload (BUT WAIT!) ---> Pressing "i" beforehand will toggle "inspect," which will determine if the weapon will inspect the mag or reload the mag the next time you press "R" ---> You can also press the mag release on the rifle itself ---> WHEN INSPECTING: Press "R" or click the mag to insert it back into the rifle -M - Fire selector (you can also click it to manually cycle) -Hold left arrow - pull charging handle back -Release left arrow - release charging handle -Up arrow - bolt catch (hold left arrow then press up, you can then release left arrow to release the charging handle but not the bolt itself) -Down arrow - bolt release (you can also press left arrow to manually release bolt) -1~3 - Changes variant of rifle (A1, A2, DMR (semi-auto)) -X - toggles Xray so you can see the internal animations (trigger is yet to be detailed)
TURBOWARP LINK (RECOMMENDED 60FPS): https://turbowarp.org/1228072895?fps=60 The weapon is the XR27, more details are in this project: https://scratch.mit.edu/projects/1227884396 MEEEEEEEEEEE - @mrdapotato sounds from cod MW2023 (MWIII) UPDATE LOG VVV: -V1.5 - Minor changes to allow game to function on turbowarp 60FPS. Using it as such will result in better firerate when in full-auto. Also added the Xray feature -V1.0 - initial game release on 12/10/2025