this is a textured trifiller supports: - multiple textures (in 1 atlas) - custom UV mapping kinda slow right now, achieves only ~30 TPS with res 1, i will try to optimise it further also, this is NOT perspective correct, it does not take into account the z axis if you have any suggestions to optimise this, please tell me. credits: - @ChromeCat_Test for the measurements of block speed used to optimise this trifiller in their project "Every Block Timed v2" - minecraft textures all code is made by me reason i am making this: 3D stuff ofc