==HOW TO PLAY== On the bottom are some logic gates for you to play with (near fully implemented)! You can drag them onto the workspace and put them somewhere. You can also drag them down to the dark grey ribbon to delete it. You can switch the mode to 'Wire' and click on stuff to wire them up (not implemented). On the left side, live the inputs. You can click on them to activate/deactivate them. You can wire them up directly with outputs. On the right side, live the outputs. You can't toggle them by clicking on them. Instead, you have to wire something up to it and, under some set conditions, it will turn on! (otherwise it turns off) You may have noticed a "Create" button on the bottom left corner. Clicking it will let you turn your whole circuit into 1 singular chip (basic logic gates are chips too!). ==CREDITS== Heavily inspired by Sebastian Lague's Digital Logic Simulator. (I might add a link to it because it's REALLY cool) ==UPDATES== v0.1: - Added all of the (very) basic stuff v0.2: - Added text engine - Added bottom buttons (for logic gates) - Made the input and output lights smaller and more condensed v0.3: - You can now drag and drop logic gates (although they are placeholders for now) - Improved the "Create" buttons functionality (I guess) - There are now these little things that you can wire inputs/outputs to (when I add wiring that is) - Added a fps counter v0.3.1: - Fixed a bug where the output things on the gates weren't centered properly - You can now drag gates without accidentally dragging more than 1 v0.4: - Added logic gate colours - Added text on logic gates v0.4.1: - Fixed the centering of gate outputs (I lied last time without realising lol) (the fix was so infuriating) - The gate input and outputs are a little more condensed v0.5: - Added a button which will switch your mode when you click it (revolutionary I know) Coming soon: - Connections - Wires connecting