(Press space to go in between pieces) This is a map layout i made for my game. It is a bit complex and the small size makes it hard to understand, so lets go over it (look down) Red dot=wall mounted camera (any without red lines should be ignored as they couldn’t be erased completely i tried) Red square=ceiling camera (should also have red lines) Red line=indicates what direction the cameras face Blue=ventilation Blue line=vent end Blue square= vent entrance for the goobs Blue dot=this was a vent end piece before i changed it so the office had vents. Blue triangle=vent intake/exhaust Green=vent camera Orange=motion sensors, they exist mainly because i didn’t give the vents anything like a door light. Purple circle=most of the circles start here Yellow circle=where yellow starts Purple square=where most of the bobs characters spawn Yellow square=where old bob starts he’s a more unique character, the shape should be by the one camera in the dining areas not facing ahead Black square=where Ḑ̷̢̣̬̘͙̦̞̻̘̭̘̲͇̓̊̆́͛̈͆̇̓̿͛ ̶͍͉͙̽Ä̷͇̗͕̺̭͍̣́͑ ̴̛̣̭̦͙̱̭̼̝͗̂̋̆̔̌̓̿̾̋̅͌̎ͅR̵̡̹͖̝̖̓̇͂̔̊̏ ̶̨̢̣̩̩͎̲̞̞̉K̸̡̛͇̞͔̦͔̠̣̮̹̤̗̟̲̞̊͝ ̴̛̣̫͕̠͉͉͙̹̘̖̖̯͐̿̋́̒̏̿̌̾̏͑͜͜͠Ņ̵̡̢͙̰͚̼̖̘͙͐̓̋͂͐ ̵̭̋̌̓́͑͌Ę̵̗̳̬̗͙̝̗̗͑͑̈́̐͂̆̄̉̃͆͂̿̕͠͝ ̸̤̱͔̩͓͗̑̆̋͊͆̚S̷̡̨̯͈̠͙̳̞͙̋͛͋͘ͅ ̶̢͎̞͍̦̤̞̰̲̜̳̎̀͜S̷͎̥͗̒̌͘͝ spawns. U square=where our night guard tries to finish a shift
Cheese