triple click green flag or scripts wont work properly ========================================== █▓▒▒░░░ULTRABILL░░▒▒▓█ Your name? V. Wunn. Your mission? Pay taxes. And how will you do that? idk figure it out yourself Click on the Controls button in the main menu to see the controls (wow). There will also be a brief text showing up in R-1 explaining the same thing. ========================================== (tip: dashing really helps when fighting any boss) ====================== ʙʀᴀɪɴᴄᴇʟʟꜱ ᴀʀᴇ ᴅᴇᴀᴅ. ᴍᴏɴᴇʏ ɪꜱ ᴄᴏᴏʟ. ʏᴏᴜʀ ꜱᴛᴏᴍᴀᴄʜ ɪꜱɴ'ᴛ ꜰᴜʟʟ._
//README.txt// -------------------- putting credits here cuz my project got removed since i didnt for the first time Music - @Insert_DG, @XTAndrew, @Z-27-12 Original Game - XTAndrew Revival - @Insert_DG & @XTAndrew Based on ULTRAKILL by New Blood and Hakita Patala. (this was already in the game) ----------------------------------------------- go play da original game: https://scratch.mit.edu/projects/1187768202 R-2 is in the works! ---------- //END// =scroll down for changelogs= //CHANGELOG// ----------------------- [v 0.11] } Original game [v 0.11.1] } Start of development - Dashing has i-frames now, this means you have a split second of immunity the moment you dash. - Some enemy designs are revamped to a less blocky version. [v0.12] } Updated version because there were too many changes to be considered as a patch. - New health system, and an indicator for when you take damage. This basically changes the time taken for you to regenerate and more. - Changed the amount of damage enemies deal to a fixed value. - Added the ability to parry projectiles. - Some animations have been revamped. - Some QoL changes, like adding sfx to the main menu and some minor visual changes. They don't affect gameplay. - Fixed all known bugs. --------------------- All music is original (except for the first cutscene) There will be more to come to the demo, just wait ^^ if you've found any bugs, please let me know! ---------------- //END// please do not play the game in Turbo Mode as it would cause sensory overload i guess it's good for low attention spans? still abysmally unplayable tho