How to Battle: Use Number Keys 1-9 to select a Fighter for each side 1 - Stickman 2 - Purple Slime 3 - Spiky 4 - Evil Possessed Carrot 5 - Demon Cat 6 - Sprouts 7 - Water Spirit 8 - Conular Jim 9 - Infinitum Once selected, the monsters will battle! The battle is decided when one monster loses all HP After a winner is decided, wait a little bit and a new battle can begin
Scratchtober Prompt 5: Monster Music: Enemy Retreating - Undertale Yellow Move List: Stickman Hit - Do 5 Damage Slam - Do 10 Damage Special - Do 7 damage three times Purple Slime Slide - Do 10 damage Poison - Do 1 damage 10 times (also quicker than most moves) Hide - When active, the opponent cannot use moves. This does not disable currently active moves (Except for Infinitum's Final Hourglass, which can be dogded if timed right) Spiky Roll - Do 5 Damage and slightly slow down opponent Vault - Do 10 Damage and slow down opponent Shoot - Do 3 damage three times Evil Possessed Carrot Ghost Spike - Do 5 damage Psychic Laser - Do 10 damage Poltergeist - Boost damage for 15 seconds (can stack) Demon Cat Scritch-Scratch - Do 5 damage twice Flamethrower - Do 20 Damage Turn Around - Heal 2-20 HP Sprout Root - Deal 1 damage and gain 1 HP Leaf - Deal 5 damage Photosynthesis - Gain 10 HP Water Spirit Aqua Punch - Deal 8 damage and Gain 4 HP Bubble Orb - Deal 16 damage and Gain 8 HP Healing Water - Gain 24 HP Conular Jim Have a dollar! - Opponent Gains 5 HP Cone Drill - Deal 12 Damage Big Money! - Gain 24 HP Infinitum Pray - Does Nothing Heal - After 30 seconds gain 50 HP (cannot exceed 100) Final Hourglass - After 50 seconds deal 100 damage