A tiny two-pixel square slowly scans the screen to detect the project's resolution. Now, you may already know Scratch projects run at a fixed 480x360, but what about TurboWarp's ability to go it custom? 'Cause who wants all their Scratch projects to be stuck in the 20th century, am I right?
Like my test for the run without screen refresh feature in custom blocks, this was done to get my Gummibär album intro recreation's scaling fixed in NateXS' Scratch Everywhere, but can be tested in any other Scratch reimplementation you see fit. As such, it was taken from there and modified for debugging purposes. You're welcome. Links: • Custom block "Run without screen refresh" test: - https://scratch.mit.edu/projects/1226896402 • Gummibär - https://scratch.mit.edu/projects/1216584521