In OC you can have 2 cards out on the field at once, each card has its own 2 unique abilities. When it is your turn you can use 1 ability from each card on your field ranging from attacks, boosts, or health. every card has a name, max HP and type There are 6 core card types in OC, those being ATTACKER, SUPPORT, DEBUFFER, TANK, ITEM AND FACTORY Attacker cards ----- Attacker cards can have a max HP of 20 to 35. As you can guess from their name Attackers mostly do damage related moves. An example of an Attacker card is Card #1 “Random” Support cards ----- Support cards are mostly HP and boost focused at the cost of having low max HP which can range from 15 to 25. A good example of a Support card is Card #9 “Piza guy” Debuffer cards Debuffer’s are similar to support cards but instead of helping you they debuff your enemy. Debuffer’s commonly do things like lowering DEF and ATK or stunning your enemy, Debuffer’s also require a lot of mana compared to other cards. Debuffers HP range from 20 - 30, a good example of a Debuffer is card #5 “Jest” Tank cards ----- Tank cards not to be confused with the heavily armed and armored combat vehicles used by the military are cards with a lot of HP but lack in damage. A Tank card’s max HP can range from 35 - 50, a good example of a Tank card is card #8 “Default”. Item cards Item cards are 1 use cards that can do a vast range of things like giving HP, dealing DMG or giving MANA. you are allowed a max of 2 Item cards in your hand at the start of a game, a good example of a Item card is card #12 “Star gummy” Factory cards Factory cards are cards that give constant rewards like HP, ATK, MANA, ect. Factory cards do not count for the 2 card limit on the field but you can only have 1 Factory card out at once. Most factory cards require a payment of a certain thing to start production such as MANA or need you to pay every turn if you want it to produce something that turn. Factories can be destroyed by the other player, a good example of a Factory card is card “Everything market” Gameplay ------------------------------------------------------------- Game setup Starting off, both players grab their deck which must have at least 8 cards, excluding items and factories and take 6 cards of your choosing and put them in your hand. Both players use RPS to decide who goes first, when its decided who goes first then you both pick 2 cards (besides items and factories) to place in front of you aka “the field” this is where combat will happen. This is where the first turn / game starts. Your turn On your turn you can do many things, i will list everything you can do on your turn below Use a ability on a card: You can use 1 ability on both cards on the field Use a item: you can use a item any time on your turn with no drawbacks (unless said card states on it that something will happen) Swap/Takeaway cards: you can swap out your own cards for another or take it away in your hand on your turn unless an ability changes that Place down/start a factory card Note that these rules may be altered by certain cards that disable/enable abilities Mana management Mana is used for certain abilities, factory cards, etc. You gain +1 mana at the start of your turn (except for your first turn) Mana is one of the most important parts of the game because without it most abilities and cards would be unusable. How to win To win the game you must kill all the other player’s cards (excluding factory and item cards) That's all, yeah I know simple. you can screen shot the cards and print them out if u want or not just look at em whatever i printed them out irl lol this took like 2 weeks