jumpscare warning!!!!!!! click on the doors space to turn on and off your flashlight random rooms your flashlight needs to be on to open the door click locker when you hear HIM e to exit locker the further you go the darker it gets rarest room right now: the 4 doors... most common room right now: couch Entity Guide: A-0: Just don't get a heart attack ok? A-10: Hide upon hearing thumps and weird noises in between A-20: May not let you into a locker, just click again to hide A-30: If the window is red and has an eye, leave it A-50: Will appear at random points, don't hide when it's red A-60: Hide if you hear static A-80: If you see him, he is A-90 when he is blue, he is harmless when purple, basically A-90B from rooms revisited, and that was main inspiration A-90: If you see him, do not enter or leave a locker, later you will not be able to go to the next door so yeah
Unfinished and Buggy A-60, A-90, Map designs, and Player designs by sunkskunk Storyline: You take a boat that was supposed to send you to a beach, instead it sent you right outside here, can you survive the 9 entities that live here (technically 10)? Future Possible Entities: A-400 (Zeo) (Shopkeeper), A-666 (D3v|l) (Oofs you instantly if you're playing at 3:00 AM)