Q for Orange Portal E for Blue Portal F to pick up objects Turbo Mode not recommended it makes the game unplayable Arrow keys/AWD movement controls Space to jump as well Still in Development! Cubes are able to be dropped ----Features Thus Far---- Portal Gun ( duh) Fizzle- I mean- *ahem* "Aperture Science Material Emancipation Grill™" ----Features W.I.P.--- Storage Cube/Companion Cube Prop Physics logic Discouragement beam Different Wall types SFX Discouragement Redirection Beam
Character by @chipm0nk Laser Physics by @funnyface999 (NOT IMPLEMENTED YET!) KNOWN BUGS: Character freaks out when entering Portal Arms/Portal gun aren't fluent with the character's movements The cubes are slightly broken for now I could really appreciate your guy's help on this project! CHANGE LOG: v1.00-- Basic Portal mechanism implemented, testing platforms built, player imported v1.01-- Basic cube logic, Emancipation Grill added v1.02-- Cube Dropper design, lasers in beta testing, version 2 of Cube logic v1.03-- Improved Cube logic/respawning v1.04-- Laser v2 in development