almost all ost is uploaded on youtube (channel is syatet_3) not really asymmetrical and not really horror but who cares! best played on turbo mode (shift click the flag icon) abilities (PLEASE READDDDD) survivor abilities are ingame red - playstyle: rushdown/ranged hyperlaser gun - 30 second cd red stands still for 1 second and shoots his hyperlaser gun dealing 35 damage gl dodging that lol bloxaide - 35 second cd red drinks bloxaide for 2 seconds and gets a 1.5x speed boost for 7 seconds (idk why everyone always makes bloxy cola the speed boost item #justiceforbloxaide) superball - 40 second cd red throws a superball that bounces off the edge, dealing 10 dmg on hit (it also somehow bounces toward you every time) cloak - idk?? red takes out a cloak and goes invisible and appearing after like a second right next to you. this is only used when the killer is stuck green - playstyle: trapper/zoner wall - 20 second cd green places a wall that blocks both him and you. if hit by the survivor, it breaks. press p to view where green can place walls harpoon - 25 second cd green uses a harpoon to try and bring you to him. if it hits you, you take 25 dmg and fly toward green cannon - one time use green places an invincible cannon somehow that attacks you if you are within 150 pixels of it. if a cannonball hits you, you take 20 dmg cyan - playstyle: snowballer passive once hitting 0 health, the killer crashes out. they become much faster and all of their abilities are buffed. they cant be stunned in this state. rage lasts for 60 and after they just die lol (if you play as yellow its 75 seconds) lunge - 25 second cd (20 if missed) cyan does a small lunge, dealing 35 damage (or 50 in rage mode) if it hits you. if the killer misses, they take 10 damage firebrand - 30 second cd (20 in rage mode) cyan pulls out his firebrand, going at a set speed and dealing 35 damage on hit (15 at start and 20 fire damage). after using, he switches back to his normal linked sword sword toss - 25 second cd (can't use in rage mode) cyan throws his sword that can somehow go through walls. deals 20 damage if hit brown - playstyle: ambusher/ranged passive brown doesnt punch, he uses a paintball gun. both of his abilities are mele though. kinda the opposite of red bonk - 30 second cd brown hits you in the head with his paintball gun, dealing 20 damage and reversing your controls for 2 seconds paint bucket - 35 second cd brown splashes you with a bucket of paint, covering most of your screen if it hits you. it deals no damage tho. black - playstyle: omnipresent/rushdown phase - 30 second cd black becomes transparent, able to go through walls. once near you, he slashes forward, dealing 20 damage scythe - 25 second cd black lunges forward 3 times, if he hits the survivor they take 12 damage dummy - playstyle: omnipresent/zoner spawn: idk cd dummy places a spawn and is able to teleport to it at any time clone: 35 second cd dummy spawns a clone that chases the survivor. if he hits the survivor, you take 10 damage. clone despawns after a bit
press g to emote press c to access command panel update 13 - purpy! -added purpy -added cyans house as a new map (credits to vincent2f for theme) -low hp visuals -chase visuals -nerfed yellow -don't use charge on stairs... -yellow and cyan have a special chase -new rage startup theme (also credits to vincent2f) -made character selection screen smooth -added "the killer is..." during intros -added low hp ambience (only test map so far sorry) -it's no longer all falling apart :D patch 12.0.1 -gave dummy an intro -FIXED YELLOW STOP COMPLAINING NOW PLS "update" 12 - IT'S ALL FALLING APART *HELP EVERYTHING'S FALLING APART AND I CAN'T DO ANYTHING -changed character selection screen and music -added ? marks around every map -fixed the game... again update 11 - MAY ROBLOXIA FALL -added noob (survivor) and dummy! (killer) *no new maps, sorry D: -added GEEN as a rare killer -gave teal a stun ability -changed the fog gamemode a bit -including a new fog chase!! -added something evil... and scary.... -credits to S4L for the theme btw rah -peer found shot dead in the bronx -reworked yellows abilities -parry no longer stuns and instead buffs charge -new pink/green chase theme -reworked blacks scythe -added a new cyan ability -TONS of optimizations update 10.1.2 -buffed cyans firebrand -remade cyans rage theme -removed everyones super duper awesome party hat :( "update" 10.1.1 -removed peer -i hate drama, especially when everyone's MIGHT be right but you never know cuz they may be lying idk update 10.1 - 500 VIEWS!!! *thanks for 500 views! i seriously did not think it would blow up this much. i made this project one day in class and it was originally gonna be a die of death copy on scratch, and now its my best project by FAR. thank you! -gave everyone on the choose a character screen an awesome party hat to celebrate -added build a boat for treasure map (uses a remix of greens old theme as well) update 10 - YIN AND YANG *biggest update so far! *first update with a name -added white brickbattler (CREDITS TO CUBER128) and black brickbattler -finished johnathans map -added rare killers -made pathfinding better -its a bit laggy to use the reduce lag option to revert it -removed kill animations (totally not because im LAZY) -stamina drain and regain is slower -remade special round cutscene -cyan firebrand ends after 10 seconds -removed speed pads from anvil map -pink dodges forward update 9 - teal i guess -added teal -added johnathans map -yeah i dont have a theme for it yet its kinda rushed -revamped character selection completely -includes some lore :O -remade the death sceens update 8.2 - I LOVE ADDING MUSIC -every default chase theme has been remade! -new map: anvil -its based off one of my old games of the same name, i havent forgotten about it -ambience is a remix of static symphony by eliteferrix and sunnexo -heavily nerfed superball cuz i hate it patch 8.1.1 -mountain ambiance -thats it HAHA update 8.1 - music update part 2!!! -added map ambience -mountain doesnt have an original ambience cuz my internet SUCKS and i cant upload it -killers have hurt animations update 8 - music update -added low hp themes and animations -fixed running into a wall diagonally so it works properly -added character selection music -made blues healing cancel when taking damage actually work -more bugfixes...,,.,,,, patch 7.1.2 -green has a custom chase theme with pink -pink constantly has a buffed version of push against green instead of only below 50 hp -push is faster when below 50 hp -green wall bugfixes patch 7.1.1 -you can survive the fog now (survive 3 minutes) -fog monster gets faster every 30 seconds -secret if you survive with 50 hp or less -credits to vlad for the fog chase theme go check them out pls update 7.1 - special rounds -added special rounds! one isnt in cuz i dont have motivation to do it -special rounds occur after 4 rounds -special rounds consist of extra speed, low cooldowns, and 300 stamina update 7 - brown i guess idk if anyone even plays this game anymore -added brown who coulda guessed -brown doesnt have a punch, he instead shoots paintballs at you -yet again thats really all xd update 6.3 - I HATE LOOPING -updated EVERY map to nerf looping (especially test and city) -also made them more open for brown when he releases -you are faster on stairs -brown next update!! patch 6.2.1 -gave cyan an actual rage mode theme (not for yellow yet lol) -uploaded the ost onto youtube (channel is syatet_3) -originally push was supposed to have a 5 second cd when low and when green is the killer but it didnt work and now the bug is a feature update 6.2 - emotes -added emotes (press g to emote) -each survivor has a custom emote -you probably aren't even gonna be emoting that much since you're constantly being chased -changed command panel from g to c -green can have 2 walls now patch 6.1.1 -added command panel (press c) -hitting a stun as yellow decreases bloxy's cooldown by 5 seconds