made this to try and get rid of a loading screen in a future project, got the idea from @natethemeep99 the concept is that clones are handled by "when i receive" as opposed to "when i start as a clone" and that way they can extract copies of "this sprite only" variables even during a "run without screen refresh" custom block. It may be a short delay at something like 10 repetitions but at 73 it starts to become necessary.