This project generates a sphere using these two equations (where h=playerX, k=playerY, and l=playerZ): X = ((r * sin(θ) * cos(Φ)) * l) / ((r * cos(θ)) - l) - h Y = ((r * sin(θ) * sin(Φ)) * l) / ((r * cos(θ)) - l) - k Warning: DO NOT PLAY ON MOBILE! PLAY ON: https://turbowarp.org/1231894130?interpolate&hqpen&offscreen The perspective doesn't quite work, so if you have any fixes, please tell me! WASD to move #math #sphere #orb #generator #simulation #3d #2.5d #sin #cos #sine #cosine #theta #phi #θ #Φ