Dice. It is advised to be used in turbo mode. Press any key other than -/+ to roll a dice using the following notation. a(d)b(+/-)c(@)d a - times dice is rolled b - the maximum the dice can roll c - the bonus added to the result d - name of the dice A +/- bonus sign and @ name sign may be excluded without the system breaking, spaces are permitted. Examples of legal rolls: 2d6 - rolls two six sided dice 1d20 + 4 - rolls a twenty sided dice then adds four to the result. 3d30 + 1 - rolls three thirty sided dice, adding one to the result of each dice. 1d4 @Name - rolls a four sided dice, marks the dice roll under the name 'Name' Use > to delete all rolled dice, and names. Use < to relocate all rolls and names into the saved rolls. The "Advantage?" slider gauges advantage on a dice roll, negative numbers symbolize disadvantage, standard advantage and disadvantage are for 1, and -1 respectively, no advantage or disadvantage is for a 0, and "super" advantage or disadvantage is for 2, and -2 respectively, where three dice are rolled and the max, or min is selected. The "Re-roll Nat 1's?" slider gauges if natural ones are re-rolled.
Made after seeing another project about dice. Bugs - If the add dice prompt is active whilst going through a transition between the editor, there will be no way to add more dice. There are presumably many other bugs, yet to be found.