The fastest 3d rendering method that I know. This is a framework for 3d engines. This is an alpha version of it. There are bugs within it, it is laggy but it is enough to start building a game I'd recommend using this project in 60fps mode Specifications: A rasterizer using the fastest triangle rendering method I know. It uses the painter's algorithm to sort faces & lines. It has textured 3d Triangles Current Version: 3.0.0 ---Update notes--- 3.0.0: using Vadik1's perspective textured triangles, 3d textured triangles are much more stable and less laggy
- USES "Textured Tri Filler with perspective" by "@Vadik1" FOR THE TEXTURED TRIANGLE RENDERER - GIVE CREDIT IF USED IN PROJECT - USE IN TURBOWARP: https://turbowarp.org/1232097176?fps=60 Controls: W - forward S - back A - move left D - move right E - move up Q - move down H - toggle Ultra High Quality mode -- Turning -- (Left Arrow) - turn left (Right Arrow) - turn right (Up Arrow) - turn up (Down Arrow) - turn down Give credit to me when using this in your projects ------ Hashtags #3d #Rasterizer #Rasterisation #Framework #game #tool #create