PIERCER Difficulty: ★★★★☆ Cost: $1150 HP: 880 Walk speed: 12 Run speed: 27.8 Stamina: 110 Stamina Per Sec: 10 Stamina gain/sec: 20 "How the loyal fall..." Leader of the Seer cult. Believes in future sight and existential ways to activate such powers. PASSIVE: Soul Steal / When a player is killed/dies, grants Piercer Speed I for 4 secs. and heals 30hp. Move-set: Pierce / CD: 2.7 sec. / Piercer jabs a loaded fist in front of themselves, dealing 23dmg. If hits twice within a 7 second span, gives the opposing survivor Shade I for 10 seconds. Stacks +I Shade and resets timer for Shade if hits again before the shade timer runs out (Max. 3) Visualization / CD: 45 sec. / Reveals the location of the closest survivor for 4 secs. If this survivor is less than 65 studs away grants Piercer with Speed II for 3 seconds, +2 seconds for every other survivor within that range. Start game with 1 charge, & recharges +1 when someone with Drawn-back. (Max charges 1, Max per game 3) Drawn-back / CD: 23 sec. / If a player is within 13 studs, teleports behind them and 0.5 seconds later sends 6 tentacles out. Hits players up to 6 studs away after countdown, but players may run before countdown is over. (1 tentacle for each stud mark- 6 for 1, 5 for 2, 4 for 3, etc.) 8 dmg per tentacle. Stacks Shade I for [the amount of tentacles] seconds Reachout / CD: 25 sec. / Piercer reaches out up to 35 studs directly ahead of them and pulls in any survivor in the way to 7 studs away from Piercer. Deals 12dmg and gives the first hit survivor Shade II for 5 secs. and if pulled from 30+ studs away, also gives survivors slowness II for 3 secs. (Shade darkens your screen; Shade I = 50% darker, Shade II = 70% darker, & Shade III = 85% darker.)
Piercer desc. ^ Theme and OC by me; Credits to Forsaken devs ofc