See inside and change variables to change camera position, angle, FOV, etc. If you wanna make your own 3D scenes, the "PolygonTable" list holds all the triangle data. Each triangle is 9 list entries: 3 for each vertex. Thus, each triangle's data is stored like this: - Vertex 1 X co-ordinate - Vertex 1 Y co-ordinate - Vertex 1 Z co-ordinate - Vertex 2 X co-ordinate - Vertex 2 Y co-ordinate - Vertex 2 Z co-ordinate - Vertex 3 X co-ordinate - Vertex 3 Y co-ordinate - Vertex 3 Z co-ordinate