Traction levels of the car a now being simulated in my newest racing physics. You have the ability to pick a traction level between 1 and 4 than can be adjusted as you are racing with the E and Q keys A Lot more car physics are being simulated in the new engine, and bots will have the same experience you do, having to battle on the almost all of the exact same physics you do! My next game utilizing this is in the work, just another progress update for those who are following the development