Memory Dodge is a game where you are playing as a circle trying to avoid getting struck by red squares. Smaller lighter coloured squares indicate when another tile is going to strike. Here is a list of what each indicator means below ⬇️ -Red (Warn) A red square strikes the tile it is on in the same beat -Blue (Delay) A red square strikes the tile it is on in the next beat -Green (Negate) If the tile it is on was blue 1 beat ago, there will be no red square on that beat More Coming Soon! You may suggest ideas for this project for a chance to be listed in Notes and Credits.
Music, Bossfight music — @Oleg5423 https://scratch.mit.edu/projects/386298964/ Idea, This Video is a Game | THE CUBE — Firerama https://www.youtube.com/watch?v=2cYDN5eUrtY