WASD / arrows to move ZXC / JKL to jump 1 enables debug movement 2 shows all the debug/collision stuff 3 changes your character 4 hurts you 5 teleports you to a random checkpoint
All rights go to SEGA™ for (almost) everything seen and heard here, and credits to @-TagTeam- for the original engine! Retro Sonic Engine but with Hardware Sound Limitations i had to put in the music sound channels through turbowarp, as they were .flac files, then ported them back to scratch wip, figuring out what sound(s) goes on what channel(s) credits to the sth md multitracks on the internet archive for all of the individual sound channels (all of the psg isnt individual) i had to reconstruct GHZ soundtrack lol (no im not doing sfx muting im just doing music, unless i actually find myself to doing so)