The town is the purple icon in the warm forest. I thought it would be a good idea to put both a T1 structure and a shrine right beside the town so that players are introduced to the system pretty quickly? "X" Icons are T1 structures, black "X" Icons with a third line going down the middle are T2 structures, the colored "*" icons are major structures, like the castle ruins in the top left corner, or the red T3 in the cold/pine forest. The dark red icons with the stars are shrines I'm not the happiest with the icons, and I definitely think I'll be recoloring some of them, but for now I think they're fine. For the roleplay and before playtesting, I want to make this map interactive. (hovering over discovered structures reveals status like, raided/unraided, difficultly lvl, etc., a number/letter coordinate grid, and only discovered squares being visible.)