if you are mai, look inside pls. also playtest a little (for debugging purposes n is for going back a level, o is for going forwards a level, p is for teleporting though this is buggy) fixed: -water bug, for real this time -adjusted, just a tiny bit, two levels -solved a problem where, in ADMISSION, if you actually get to the portal, it makes the music go back to "level1" -fixed a problem with the transporter because it thought it was in another level, behaving as if it were on both -adjusted portal behavior
mai for the original project