Hey there, everyone! Welcome to Extrication Junction - v.1.6! It's been about time I got back into the development of this project, ain't it? --- --- --- [About] --- --- --- Extrication Junction is a simplistic 2D shooter, non-gory and all that kinda stuff. This is my first substantial project, being constantly further developed. Have at it - and if you fancy, love & fave this project, perhaps give the studio a look too! --- --- --- [v.1.6 Content] --- --- --- Features added and edits made in this Update as follows: - partial revamp of the menu screen (more revamping to be done until the next update's through) - passcodes are now available - sharpened the looks of the game for a good bit --- --- --- [Controls] --- --- --- [W] - move up [A] - move left [S] - move down [D] - move right [X] - use equipped item [Space] - interact with highlighted object (requires you to be in close range, does not work on items.) [LMB] - fire selected weapon [1] - select 1st weapon [2] - select 2nd weapon --- --- --- By the way, the studio contains all the previous versions of this project, all along down to its very roots. ~ Aethas
--- --- --- [Public Codes] --- --- --- Listed below are all shared pass codes. I suppose, you could always peruse the project itself to find the hidden ones anyways. stg-x1_swge_cr-stg - load up stage "Outpost" (Hint: You can't load a stage prior to the currently loaded stage.) --- --- --- [Credits] --- --- --- - @warfame - inspiring thought for the game's title - @mwiemann - who found a solid solution to the wall collision issue. Solid. Get it? Solid walls. - Davey Wreden - The Beginner's Guide is pretty twisted, I think, but thought provoking. It kind of led me back here, I guess. - Mnargl - http://www.newgrounds.com/audio/listen/575633 Old Menu Theme -> "Chiptune Loop 32" - stab101 - http://www.newgrounds.com/audio/listen/575633 Stage I Theme -> "Dytopian Escape" - Ragestorm http://www.newgrounds.com/audio/listen/240383 Stage I Boss Theme -> "Avp Boss Snes (rs)" - Clairegl http://www.newgrounds.com/audio/listen/517739 Victory Theme -> "Drake 2 - Boss Theme" - EagleGuard http://www.newgrounds.com/audio/listen/661428 New Menu Theme -> "Entering the Dark" - EagleGuard http://www.newgrounds.com/audio/listen/500970 Stage II Theme -> "Release" - FreeSFX Sound Effects - www.freesfx.co.uk/soundeffects/ - blastwavefx - Footstep - mckinneysound - Blaster - flowfx - Pick Up - soundranger - Initial Transition - junggle - Menu Button - flowfx - Projectile Collision - foundation - Crate - soundranger - Launch Transition - soundranger - Door Release - mckinneysound - Door Opening - mckinneysound - Monster Aggro - sound-idea - Turret Burst - stuartduffin - Player Damage - gartonia - Monster Creek - mckinneysound - Thrill - gr8sfx - Lightning Strike - mckinneysound - Splash - sound-ideas - Ray Charge - sound-ideas - Ray Blaze - sound-ideas - Blastwave - gr8sfx - Monster Roar