Turbowarp: https://turbowarp.org/944198433 (COMMENT ANY BUGS YOU FIND. Pretty sure I ironed most of them out, but there are probably still some.) AD - Sukuna Passive - King of Curses (High CE.) Passive - Open Barrier (Domain wins clash draws.) Passive - Divine Treasure (Wheel spins in response to attacks, takes a few seconds.) Passive - Reverse Cursed Technique (Healing.) E - Punches R - Heavy Punch ← → - Gojo Passive - Six Eyes (Fast CE recovery.) Passive - Infinity (Blocks most moves, able to be bypassed with Domain Expansion or Amplification.) Passive - Reverse Cursed Technique (Healing.) P - Punches I - Heavy Punch [[[[[SPACE (HOLD) - GUIDE & MOVE LIST.]]]]] Tips: - Gojo player should try to take out Sukuna as fast as possible so Mahoraga can't adapt. -Gojo player should beware that Sukuna's Domain will win clash draws, meaning that even if the clash is a tie, Sukuna's will win. - Sukuna player should take note of Gojo's infinity, techniques aside from Domain Expansion/Amplification will not work unless Gojo's technique is burned out. - Sukuna player should save his awakening for later, as it puts all moves on CD and is largely pointless to use unless Sukuna is heavily injured. - Sukuna player should note that World Cutting Slash can only be used within his awakening.