Welcome! This is a virtual reality simulation, this project uses the face for looking around in 3D space. ★ This project is a submission for the Scratcher's Alliance Game Jam. More information about the project, it's settings, how it works, and more are available in sections below: ––––––––––––––––––––––––––––––––– Project ––––––––––––––––––––––––––––––––– Explore a three-dimensional, virtual reality, interactive world! Forever locked in this world, stuck in this place. Techniques/extensions used in this project: ray tracers, pen, the camera, face sensing. ––––––––––––––––––––––––––––––––– Settings ––––––––––––––––––––––––––––––––– Default Settings: FOV 80, RES 1, FOG 75. FOV - Field of vision ↪How much you can see, more FOV allows for more vision. Res - Resolution ↪How much you can see, lower the Res for more Resolution. More resolution gives better details but causes more lag. ––––––––––––––––––––––––––––––––– ? ––––––––––––––––––––––––––––––––– ––––––––––––––––––––––––––––––––– Notes, Credits, other information. –––––––––––––––––––––––––––––––––