double click flag or click see inside, go to the special block in the level generator sprite called "generatelevel", and put in the code. 0 for air, 1 for ground, 2 for spikes, and 3 for lava. more comming eventually
This was a project I made on an old account I forgot I even had. I remembered working on this, but thought it was lost for a long time. It's not perfect, then again nothing is, but it works, and has potential for scaling up and can really turn into an interesting engine... The player is a chair because reasons.