WASD or Arrow Keys to move, Dodge everything. The star restores health unless at full. The bar under you is your health. Press t to see times, press h to see hitboxes, and press q to open debug menu. The crown generates over time, as you near miss more and more attacks. Use the mouse or 1, 2, 3, and 4 to activate the cards, but only if you have 25% or more of the crown.
CONTEST FOR THUMBNAIL ONGOING link: https://scratch.mit.edu/projects/1239626837/ Comment anything you want me to add or change. Thanks for 640 views and 100+ comments! Credits to @25thTOASTimdemented for nearly all of the art for the projectiles, all the art for the dice, and the art for the health bars. Credits to Toby Fox for the song "The World Revolving" Update page: November 2nd, V1, Game Release. November 2nd, V1.1, Added a background as well as the lasers and border. November 2nd, V1.2, Added in the harder attacks, fixing some bugs, and putting in some music. November 3nd, V1.3, Added in the the hitboxes, the timers, and nerfed the hearts. November 4th, V1.4, Made diagonal movement 3x slower. November 6th, V1.5, Fixed cloud variables. Thanks to @noscope360w for the code for this. November 6th, V1.6, added in the crown as well as self healing. Thanks to @reflex-rules for the idea of self healing. November 18th, V1.7, added in the dash, as well as fixed bugs with the crown. Thanks to @DeeddluProductions for the idea of the dash. November 20th, V1.8, reworked the art for the dice, thanks to @25thTOASTimdemented for the design, changed the dash to invulnerability, and added in the red fading background. November 21st, V1.9, removed the red fading effect. (many people seemed to dislike this) Fixed the bugs with the invulnerability, buffed the hearts. December 1st, V2, Added back the dash, nerfed the invulnerability, changed the textures for all of the basic attacks, added in the 'eye', changed the thumbnail to show the new basic textures, as well as fixed a few bugs with the clubs, spades, and diamonds. December 6th, V2.1, Changed the textures for the health bar, updated how it works, and also changed the eye to make an area where you can see. December 8th, V2.2, Replaced the eye with the roulette wheel, changed the sprites for the heals, and fixed some bugs with the health bar, and how it works. December 11th, V2.3, Changed the costumes for the heals, Roulette wheel, and some for the Diamond. Changed how the Diamonds, heals, and Roulette wheel work. December 12th, V2.4, Added in the cards, changed how the power ups and the crowns as well as how the boss power shapes work. December 15th, V2.5, fixed some bugs with the diamonds, nerfed the hearts, changed the visuals for the cards, put in keybinds for the cards, added in the debug menu, and nerfed the spades.