- WASD: Move the target to collect the dots - QE: Q to rotate left or counterclockwise, E to rotate right or clockwise. - 0-9: Solve the problem - I: Press I when the pendulum is on the line - OP: Move the cursor left and right to avoid the spikes - RTFG: Press the corresponding key (top-left is R, bottom left is F, etc.) - ZXC: Press the keys in order - YUHJ: Match the pattern on the right side (top-left is Y, bottom left is H, etc.) - KL: Press whatever side is lit up at the bottom - Space: Jump over the spikes - VBNM: Hit the notes. You can't play two notes at once ----------- - Normal: Standard gameplay, nothin' special - Flawless: Just one slip-up and it's game over, though things are a bit easier - Blitz: An occasional speed up to everything, but with some silver lining if you manage to survive it - Lockdown: Losing a minigame shuts it down, while also speeding up every other minigame. Only minigames with a timer will appear in this gamemode, so you can't just spend 10 minutes pressing "I"
This took a lot longer to make than I thought (almost 4 months!), but I am SUPER proud of this project. I wanted to make a game that used every key on the keyboard, and I think Keyboard Juggling was a great execution at that concept. Please let me know of any bugs or glitches you find; I admittedly was a bit impatient with the playtesting phase, but there shouldn't be very many bugs. Also, huge thanks to anyone who also played Sugar n' Starch! "It's Showtime!" (menu song) by Toby Fox "Elevator Theme" (selection song) by Nonomino "Radioactive" (game song) by Waterflame Inspired by WarioWare and Mutlitask. my high scores (try to beat them!): 363 on normal 485 on flawless