it should tell you in the game but, in case that lazy phone guy (john) didn't tell you then: (v) l l l V -Q:flashlight(Q again to get rid of flashlight) -Space to get rid of book {-btw you get paid 150$ just thought you should know and thx for working at bloxy's-} give a 100% btw cams is broken canony soo it might look like there on the stage but,there not that's why there's a flash its a refresh BLOXY’S DINER Bloxy’s Diner was built to stay unnoticed. From the outside, it looked like an ordinary late-night diner—flickering lights, faded paint, a smiling bear on the sign. But the diner never advertised. No grand opening. No announcements. People only found it by accident, usually late at night, when there was nowhere else to go. Those who entered rarely talked about it afterward. Inside were three animatronics. Oreo the Cat. Plata the Platypus. Bloxy the Bear. They were not built for entertainment. They were built to observe behavior under stress, isolation, and exhaustion. The diner was a controlled environment. The animatronics were the constants. Oreo moved too smoothly. Its head turned before sounds were made. Employees said Oreo reacted to thoughts, not motion. When technicians tried to recalibrate it, Oreo leaned closer, as if listening to something they couldn’t hear. Plata was silent. It did not perform. It did not speak. Its audio systems were always active, even when powered down. No one knew where the recordings were stored. When asked, management changed the subject. Bloxy was the centerpiece. Bloxy’s code was sealed. His internal structure was heavier than schematics showed it should be. No tools were allowed inside him. His smile never changed, but his posture did. Subtle shifts. Slight turns. As if he was adjusting to people rather than performing for them. The diner stayed open only at night. That’s when the disappearances began. Not dramatic. No screams. No alarms. Just absences. A worker didn’t leave when their shift ended. A supervisor never returned from the back hallway. Camera footage from those nights showed static, time skips, and empty frames that lasted far too long. One detail remained consistent. After every disappearance, the animatronics were repositioned. Oreo closer to the center of the diner. Plata facing inward instead of outward. Bloxy standing straighter. As if learning. Authorities attempted a quiet shutdown. Power was cut. Locks were sealed. Notices were posted. The lights inside turned back on by themselves. Audio recordings taken after closure revealed overlapping voices layered beneath the diner’s music. None of them matched known employees. All recordings ended with the same low mechanical hum. Bloxy’s hum. The final report was sealed after one investigator refused to leave the building and had to be removed by force. He repeated the same sentence the entire time: “The diner isn’t abandoned. It’s occupied.” Bloxy’s Diner still stands. The sign still lights up at night. And the animatronics are still inside. Waiting.
sfx:pixabay Vfx:me Va(voice acting) : me and my friend exe1007 inspired by you guessed it: fnaf i didnt see some really good fnaf game just fanf studios and art and some re uploads of the originals(hope you enjoy) :P ps. more is coming i made a studio for teasers and leaks soo.. if you liked the game then come on down:) and for night mare mode oreo's timer: 3sec bloxy's timer: 5 sec Plata's timer: 3 still the original but, you need more cam points / 15 points