[READ THE INSTRUCTIONS] -Controls- SPACE - Shoot WASD - Move T - Skip day/night F - During the day time press F to enter the shop -Instructions- 1. Kill the zombies and get money. 2. Wait for day time (Every 30s) 3. Buy new guns and upgrades from the shop. (Buy the upgrades by shooting them.) 4. Wait for night and repeat. (Day lasts 1m)
I quit the development of this game because I am currently making a scratch version of doom, but if this game gets 100 views I might continue! --------------------------------------------------------------- Inspired by SurrounDEAD, the link is below https://scratch.mit.edu/projects/1225989340/ Just a DEMO right now, but after a couple more bug fixes I will give out the full version to the public! Some item/upgrade inspirations are from Terraria, such as one called the "Water candle" -Update log- 0.5 - The DEMO release for the game. Not much, just the basic mechanics 0.6 - Added health. Dying isn't in the game yet, it's coming next though 0.61 - Added death, and I also made you die slower. 0.65 - Made the water candle upgrade (Increase enemy spawn rate) And did some shop bug fixes. 0.7 - Added speedy zombie (A variation of the original) 0.85 - Added sniper to the game! (Same attack speed, but the bullet is bigger and pierces, as well as it moves faster.) 0.9 - Sounds update! Added zombie death sounds, music, and gunshots. 0.95 - Final bug fixes (As far as I know) 1.0 - Officially out of the demo! I added the first boss. 1.01 - Some enemy buffs, and also some boss bug fixes 1.02 - Added the heart crystal (+10 max HP) 1.03 - Just a couple of bug fixes 1.04 - More bug fixes! 1.05 - Base zombie turns red when it's hit, as well as I made the boss despawn at day. 1.06 - Added speed boots to the game! (Makes you move faster) 1.07 - Added armor to the game (Wood, iron, and gold) 1.08 - Fixed the weapon explosion effect.