The controls are ridiculous so: Movement: Forward - Up Arrow Backward - Down Arrow Right - Right Arrow Left - Left Arrow Up - P Down - L Rotation: Pitch - W and S Yaw - A and D Roll - Q and E
First step at creating an engine for a new 3D game I wanna make. This method uses a system where I define the shape of the object in 3D space, then rotate it according to the rotation values, then translate it according to the object's position, before finally projecting it onto the 2D screen. Let me know if you have any questions, and I could give you a more thorough explanation. P.S. Yes I used ChatGPT the slightest bit with 2 sentences Another P.S. PLS HEART AND STAR IT TOOK SO LONGGGG