WASD or click and hold somewhere to walk, e or click to open drawers, lockers, and doors, and f or click on player to turn lantern on (not really anything else I need to explain, right?) Im really early in the creation of this and I know it looks bad Things I’m gonna add: More monsters (some fanmade) ✔️ (only added 1 more) Side rooms Dark rooms ✅ Decorations ☑️ (sorta) Better sounds Grand encounters Bug fixes A door model Documents
I’m using the new apple iOS update to make this now, it actually makes things look and function pretty well, apart from when the oh so questionable summarization feature shows, “Aggany ate his phone” (Aggany is my pressure seabunny name) NOTE—Im looking for some people to help with art and ideas for the Roblox game, if you want to help let me know in the comments (: NOTE—this project will be discontinued around Christmas, when I start making a game on Roblox with some friends. I might still update this project every now and then, but don’t expect an update every day. See any glitches? It would be a great idea to let me know in the comments. Changelog: V2.1 Added landmines. YAY! V2 Added Squiddles (credit to @ADEINDECK for the models) fixed some bugs, gave the locker an animation changed background color to fit the color of the Hadal Blacksite, and added things that can lay on top of the drawers (some are going to be references, and some reveal fanmade lore) V1 Added decorations, faster room generation, dread ahh entity, glitch fixes, keyboard controls, player model, and a lantern