S4AG b1.7 will be using the MODule GSE Here is a sneak peek on what MODules it would contain, and how'd it function most likely. Note: This is only a couple of things in 1.7, this isn't 1.7, and 1.7 will be very different.
Thanks to @spybaz for MODules Thanks to @hahasamian for NGSE 2019 Thanks to @gamerboytin for Buddy MODule Thanks to @MentalBox for the Collison fix MODule Credits to sprites, engines, and maps can be found in official S4AG releases.