Alright so I have a concept rework for Turret Bambi (or Corn Turret) that would take longer than I would like to admit to make, just so I can get it out faster I just made the animations (A & D To cycle between idle, shoot, and place, the corn projectile animation is at the top right corner) anyway here's the actual concept. Turret Bambi (Or Corn Turret) --------------------------------------------------------] Cost: 5 Rarity: Common HP: 10 Fire Rate: 1.5s Damage: 16 Placement Limit: 16 Base Ammo Space: 16 Upgrades: --------------------------------------------------] 1: More Damage (+4) 2: More Ammo Space (16 -> 18) 3: Even More Damage (+8) 4: Even More Ammo Space (18 -> 20) 5: Faster Fire Rate (1.5s -> 1s) ---------------------------------------------------] Cost For Each Upgrade: 10 corn Gimmick ----------------------------------------------------------------------] Instead of having a Super/Ultimate, you will have the option to reload Turret Bambi (or Corn Turret). You can reload 3 ammo at a time which costs 5 corn (inflation go brrrr). ----------------------------------------------------------------------] Extras ------------------------------------------------] -Turret Bambi Is A Hazard (Like The Corn Bumper). -Turret Bambi (or Corn Turret) Will Not Be Affected By Buffs, Unless A Bambi Specifically Designed To Buff Turret Bambi (or Corn Turret) and Other Hazards Buffs It -Turret Bambi (or Corn Turret) Is Stationary And Will Not Be Able To Be Moved Once Placed Down Unless Another Bambi Moves It Themselves. ------------------------------------------------------------------------] And yeah, I guess that's it, thanks for reading if you did. :)
HUGE credit to @ncoomputer for the vector for turret bambi (or corn turret) @funnipersoniguess for reminding me that placement animations exist now- c2a Also DJ Is Right- I Can't Make A Thumbnail ;-;